객체지향방법을 응용한 도시철도 종합시뮬레이터의 설계

Design of the Multi-Discipline Simulator for the Urban Rail Transit with Object-Based Concept

초록

Most rail system related simulators currently used are designed to simulate only one discipline system. This obviously assumes the other discipline systems are running regularly not being affected by the system being simulated. In this paper a multi discipline simulator is proposed and its design concept is presented. A multi discipline simulator is the simulator in which major subsystems with different technical discipline are simulated simultaneously. The advantage of the simulator is in that it makes it possible to analyze the systems behavior while other discipline system vary. With this we can identify the possible multi-discipline problems and even find their solutions. A proto type simulator has been developed using object oriented programming. Object concept was judged best suitable to model the various multi-discipline self-controlling railway subsystems. It was applied to the target system, which is under development by the Korea Railroad Research Institute. The test results shows it is very useful in design verification. It could also be a good tool in research and development work to improve the system.

키워드

Simulator; Power Supply; Signalling; Origin-Destination; System Engineering; Simulator; Power Supply; Signalling; Origin-Destination; System Engineering; 시뮬레이터; 전력공급시스템; 신호시스템; 수송수요; 시스템엔지니어링
제목
객체지향방법을 응용한 도시철도 종합시뮬레이터의 설계
제목 (타언어)
Design of the Multi-Discipline Simulator for the Urban Rail Transit with Object-Based Concept
저자
정상기; 조홍식; 이성혁; 이안호; 이승재
발행일
2003-12
저널명
한국철도학회논문집
권
6
호
4
페이지
221 ~ 231